Patch Notes

Build 9_7_2016

  • NPCs
  • added Betty (with a min quest)
  • Added Mayor’s daughter to the game
  • Character Custimization
  • users can now can now pick their character’s gender
  • users can now decide on skin color
  • Updated Forest Graphics
  • Added a new chest with puzzles in the forest
  • Steam city now has an old town portion to it (behind Gamez)
  • Added Bog Map
  • Camera now looks at the NPCs the user is talking to
  • Shops now only sell items that are compatible with the user’s character

Build 8_29_2016

  • NPCs
  • added Old man
  • added Mayor to the game
  • added Mayor to the game
  • Removed Waypoint System!
  • users can now click anywhere on the road to move a character
  • Camera now follows the character
  • Quest System
  • game now supports multiple simultaneous quests
  • NPC dialogue changes based off of progress in quests
  • Quest progress is saved on the server so users can continue from a different device at any time
  • Notification system
  • game now has a pop up menu to let the user know what they should be doing next
  • Level play now supports notifications to teach the user how to play the app.
  • Notifcations no longer get removed when the user switches modes (i.e. switch from shopping to wandering the map).
  • Graphics
  • Game now has shadows!
  • The forest has been added to the game!
  • FPS information can now be viewed by turning on that setting in the settings view
  • optimized frame rate (3d culling and distance culling)
  • Gamez asset has been updated
  • character assets can now be made of multiple meshes
  • Shop sprites have been updated
  • Lockbox is now in 3d!
  • all keys and buttons are in 3d
  • Other
  • Added interaction menu on the right side of the screen so users can interact with the world
  • User’s default speed has been doubled since the map is so much larger
  • The horn helmet and the warrior helmet assets have been readded into the game
  • Users can now log in while the app is loading.
  • Game checks user progress while app is loading
  • Updated menu screen to use icons instead of text.
  • added a dynamic help screen. depending on where the user is it will provide different information.
  • Bug fixes
  • Fixed bug that caused money to not be recorded correctly
  • Fixed bug where level progress was not correctly being pulled from the db.
  • Fixed bug that caused characters to spawn in weird locations when the app first launches
  • Fixed bug that caused some of the 3d assets to warp and skew weirdly
  • Fixed memory leaks that eventually caused the game to crash.

Build 6_15_2016

  • Game Sync
  • Progress is now preserved in a cloud allowing players to alternate between devices
  • Users can update their local version of the game or overwrite server side progress
  • 3D update
  • The main character now looks much more realistic
  • Character assets have been updated
  • The Pub and House1 assets have been added into the town.
  • The town’s size has more than doubled
  • waypoint system has been reworked – entrance nodes have been removed
  • Character now orients to the correct direction when walking
  • Some camera locations now have the option to zoom out
  • Gamez!
  • Created a crude version of Gamez!
  • Moved all multiplayer aspects to Gamez
  • Added section to see speed trial champions from previous challenges
  • Speed Trial Updates
  • Timer is now shown in the top bar of the game
  • Animation speed has been reduced by half – this punishes incorrect swaps
  • User takes damage for each swap over the max swaps
  • User no longer gains stamina for completing a speed level
  • general info
  • Reduced size of android game by 10% from 4_22 build
  • Decreased loading time by roughly 16% from the 4_22 build (depending on assets loaded)
  • Mountain levels are now multi tiered
  • Game now checks to see if it is the most up to date version – if not it gives the user a link to the new download
  • Game no longer stutters when entering level Select Mode
  • 5th Merchant location is no longer hovering 5 feet above the ground (waypoint is also fixed)
  • Added an authentication screen to help the user’s know if a login was successful or not

Build 4_22_2016

  • Added Troll levels back into game (swaps are not accurate)
  • Reduced size of android game by 60%
  • Decreased loading time by roughly 25%
  • Updated map texture
  • changed camp layout
  • Added new waypoint graphics. (not great, but they’re better)
  • Fixed bug that caused the game to crash if the user didn’t already have an account created
  • Fixed a bug that caused the game to crash when a user would enter game mode (level Select), then exit without playing, and then reentering game mode. this bug was likely to cause other crashes as well.
  • Fixed a memory leak in the game. (related to the previous bug)
  • Fixed a bug with the 3d level select that caused doors to show the incorrect number of levels
  • When booting, the primeswap logo now moves across the screen and works as a progress bar
  • Fixed bug that caused the speed run screen to crash (hahner found)
  • Fixed bug in speed run that caused the floating numbers to freeze on the screen if users went too fast
  • Fixed bug that prevented the submit score screen from appearing in speed run

Build 4_15_2016

  • Fixed retry button after a failed level attempt
  • Fixed reset ability
  • Fixed bug that prevented progress from being saved
  • Fixed a bug that caused the game to start 1 level higher than it was supposed to
  • Fixed buttons on stone door, they now face the correct way
  • All server connections are now threaded. (allows for offline play and reduces server holdups)
  • Added 3rd merchant to the game
  • Stone door levels no longer display when the door is open
  • Smoothed the camera animation
  • Stamina now regenerates over time (even when the app is off)
  • Users start with full stamina
  • Fixed replay button on levelWonScreen
  • Added review game option to the main menu
  • Added goals for the test users to the main menu
  • Level Select now shows the correct locked or unlocked graphic
  • Increased the size of the lock graphics
  • Made the stone door texture darker to make the game easier to play
  • Items in the merchant shop now cost money

Build 4_8_2016

First test build with 3d environment

Other notes

  • All of the 3d graphics will be replaced!
  • Check out the known bugs!
  • Game stability is uncertain without internet connection (Not the focus at the moment).
  • The game should use very little data. If you get a chance, please keep an eye on your data usage and report anything that you think is unusual.